

Added version at the bottom right of the main menu.Fixed various floating trees on the island.Fixed Human SFX not being adjusted when changing the SFX slider.Fixed credits appearing on reload if the quest A Proper Goodbye was started, but abandoned mid-way.Fixed wording of "Explore the Pollen Pass" to clarify that it is a cave in Gearing Up quest.Now it should be more clear that the player is required to tap the sprint button instead of holding it in The Ceremony quest Fixed wording of tutorial when being taught "The Poke" attack move.Fixed getting stuck if the player eats any of the collected Carrant in A Nose for Adventure quest.Fixed getting stuck during the objective "Investigate the Abandoned Watchtower" if the player has already visited the watchtower in the Gearing Up quest.Fixed being blocked in first mural cave when reloading while needing to find Amam in The Ceremony quest.Fixed broken controller prompts when using a controller other than Xbox.Improved quest helper text during the quest The Human Wake.Fixed infinite loading when launching the game with Windows set to use the Turkish language.
#Pine player windows Patch
Happy to say the first Pine patch is out, focusing on some blocking quest progress, wider controller support and some unclarities in the first few quests. These changes are in comparison to the Limited Beta. Glossary grouped into separate tabs, and added entries for:.Ideas for Crafting grouped into separate tabs.It released without a visible version indicator. This version is the first that released with the game to the public on on Steam, GOG, and Kartridge.
